Game-based learning

Differences Between Gamification and Game-based Learning

One is a game, and the other only seeks to imitate games for didactic purposes. Find out which is which.

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Educational Innovation Based on the Power of Play

We spoke with Dina Buchbinder Auron, Founder and President of Educación para Compartir, the Mexican organization that won the 2020 WISE Awards.

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Learning History and Geography in the Physical Education class

Timely integration of contents from seemingly "unrelated" subjects may be beneficial for students. Meet the proposal of a teacher in this article.

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Tec de Monterrey to open varsity eSports Arena

Tec de Monterrey will open, on its Guadalajara campus, the first facility dedicated to varsity eSports in Mexico.

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Microtransactions, the enemy of game-based learning

Video Games are not often created with teaching purposes in mind; still, they can be great educational tools. Practices like microtransactions jeopardize this ...

Nintendo brings game-based learning into schools

Nintendo and the nonprofit Institute of Play (IOP) will integrate Nintendo Labo into the curriculum of 100 US schools.

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Professionals on the move: two out of three professionals see a positive change of employment frequently

According to a Linkedin study, Generation Z is three times more likely to change jobs.

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Playful assessments: measuring students’ understanding

Playful assessment can help evaluate the students process to obtain a result and how much they understood in each lesson.

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Interland: a game that teaches safety digital lessons through a game

Kids are often an easy target for cybercriminals because most of them have some online presence, either in online gaming or social media. ...

Bridging the gap between education and games

The application of concepts such as gamification or game-based learning reduces the stress caused by homework and gives control to the students in ...

Educational Videogame to Develop Socioemotional Competencies

Video games are perceived as powerful enemies that stole the attention of our students, both in the classroom and at home. However, more ...

Jennifer Groff and the power of game-based learning, in an interview for the Observatory

Jennifer Groff,  MIT Media Lab and the MIT Education Arcade, talks about the effectiveness of game-based learning environments.

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